About me

I'm a game designer with a strong interest in creating fun, engaging player experiences. I also have experience with programming (C#, Unity, Unreal Engine) and 3D animation, which helps me better understand and support the full development process.

I enjoy working on level and environment design, finding ways to guide the player naturally through the world while supporting the gameplay and storyline. This goes hand in hand with exploring new ideas, building prototypes, and collaborating with others to bring games to life. I'm always learning and looking to grow as a designer, exploring ways to improve both the player experience and game development.

Recent Work

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