I'm a game designer with a strong interest in creating fun, engaging player
experiences. I also have experience with programming (C#, Unity, Unreal
Engine) and 3D animation, which helps me better understand and support the
full development process.
I enjoy working on level and environment design, finding ways to guide the
player naturally through the world while supporting the gameplay and
storyline. This goes hand in hand with exploring new ideas,
building prototypes, and collaborating with others to bring games to
life. I'm always learning and looking to grow as a designer, exploring ways to improve
both the player experience and game development.